![]() ![]() You can find more Builds in the Nightblade Builds page. If you are a new player, you can take a look at my Nightblade Beginner Guide. The Nightblade is a strong Solo Class but one of the hardest to master. The Build is using Nightblade’s unique Skills to help you complete harder content, alone. You can use it to defeat Overworld Bosses, farm Public Dungeons, complete 4-man Dungeons in Normal or Veteran Difficulty and Solo Arenas like Maelstrom Arena and Vateshran Hollows. The Build is designed for players that prefer to play Solo, challenging themselves in any type of PVE content. Welcome to my Magicka Nightblade Solo PVE Build for ESO. Shapeshifter – Druid Shapeshifting Build.Shipbuilder’s Woodworking Station Guide.TEST 2: 1x DoT Vampire’s Bane then Jabs = 35,499 (8.11% increase).And third will do another DoT Degeneration from the Mages Guild. Second will do one damage over time Vampire’s Bane. The first parse will do just jabs spam ( Puncturing Sweeps). Let’s do an experiment on a 3 million HP dummy to illustrate this point clearly. Maintaining this skill becomes a priority not because its damage necessarily, but the buff Empower boosting your overall DPS! Yes, it does some decent damage, but the skill gives the empower buff boosting your light and heavy attack damage by 40% over its duration. An example of number two is the skill Solar Barrage from the Magicka Templar. One, it does more damage, over the duration of the ability than your main spammable and/or two, it provides some buff to you or the group that amplifies damage significantly. ![]() When determining to cast a DoT You’ll want one of two things happening. This is the premise behind casting damage over time (DoT) effects. Now what if we cast a damage over time ability like Twisting Path, which cost one second in terms of time (GCD)? This will produce around 30,000 DPS after the entire duration of the ability and only cost you one second, same as Surprise Attack. Let’s say a single cast of Surprise Attack on a stamina Nightblade hits for 10,000 non critical strike. Here’s an experiment to illustrate this and how you can use this premise to change your builds. The idea here is that you want to use the most damage producing attack every time you have a global cooldown available. Think of your classic main spammable abilities:Īll of which have one-second-long animation before the next ability can be used. This is excluding channeled abilities which may have one or more schedule before finishing. In general, when an ability is cast, you’ll have a one second animation before you can cast another ability. The simplest why I can explain this to you is understanding Elder Scrolls Online has a one second global cooldown system. Most people look at a build page, whether from me or another content creator and have zero clue why the build cast and or maintains certain damage over time abilities. Let’s start with my first and VERY important tip and that’s damage over time or DoTs, why are they important and which do you choose? Like how do you setup your bar properly to add DPS? How do people infinitely sustain resources? And a no BS explanation on light attack weaving and how to start doing this easily. ![]() This will also not be class specific so you can take this information to whatever the situation or the context. This guide is going to explain material left out of most build pages. Welcome to ESO: Top 5 Tips for Increasing Your DPS Guide! So, you want to do big damage in the Elder Scrolls Online huh? I’ve complied a massive amount of tips and tricks that can not only increasing your damage but your understanding of the game’s mechanics. ![]()
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